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World of Taroo: Daku Queen
The world of Taroo was for a while calm, even if there was the underlying fear of the Daku queen’s return. For some, the life had briefly returned to normal and life could at least for a while at times feel safe.
When revenge drives someone to do horrible things, the result might become more than hoped for.
New land is acquired but as a result, there will be more than a few that would begin to show hate towards the new rulers.
For some, life seems almost pointless while others live out their dreams in the most captivating or perhaps horrifying ways.
Of those who learn the truth there are always some that doubt but when a revelation is shown to them, everyone falls in line to celebrate.
When finally the war that everyone had expected comes, there will be discoveries of the most horrifying atrocities.
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William and the Clyeophos
At 14 years old, William has had enough of life in general. He lives with his grandparents after his parents and sisters were killed in a car crash quite recently. His favourite sport, football, hasn't been going well for him either, he plays in goal for his local team, but he seems unable to even catch a cold these days! During one dismal game, William is handed a note by one of the few spectators. When a woman called Esmerelda enters his life - things change after she tells him she is a being of magic and space travel. William also has two thugs chasing him: Scrag and Scar-face, bullies from his school, who are working for the weird old man called Dionysus, who wants what William has dug up. Before William knows what is happening, he finds himself on a spaceship as the capsule he dug up has now entered his body. The crew of the spaceship are escaping from Dionysus, who is from a race called the Sandriones. He somehow finds William, Esmerelda and his new friends. How will he escape and can he rid himself of the capsule? Why has Esmerelda been keeping an eye on him and why can't he be left alone?
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Watching Melissa
Melissa Heeds thinks she is an average, rebellious teenager from Australia. She is arrogant, strong-willed and stuck in a small town with a broken family. As Melissa struggles through the monotony of school and family life, she soon discovers that she is harbouring a secret skill – a power she knows nothing about and cannot control. This power invades her life, causing catastrophic consequences for Mel and everything around her.
A Sentinel is sent to her house – an armed teacher hell-bent on escorting her to a private academy to control this power before it kills her. Desperate to escape, Mel tests the strict boundaries of the school, only to find that government agents are also interested in her power, and more importantly how to rid her of it. She must discover where this ability came from and unleash its true devastating potential before it kills her.
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The Zalan Bolt
The wondrous planet Zalan, lying far beyond the brim of known space, has but one detriment to its unprecedented beauty: the shockingly unpredictable, raging-red lightning storms that spawn the murderous fiery bolt able to fell any unprotected man, beast, or home.
It is on a night when one such storm rages that a stranger arrives at the Tavern on the Hill, in Zalan’s old world sector. A sinister, deadly, fascinating stranger, who rashly mocks the screaming bolt and wakes old, primeval superstitions and fears, and new nameless dreads, in the locals gathered at the hearth.
The stranger also holds the lovely, gentle, innocent daughter of the innkeeper in special thrall. He lures her along dark, forbidden paths to an exquisitely evil, unhallowed place, where beguiling dreams are deviously entwined with nightmares. It is here that she is to be terribly transformed, and where an unimaginable fate is waiting for her, her loved ones, and eventually... the entire planet.£3.50 -
The Three Worlds
Gold grass glinted in the starlight as the waves hummed their gentle song. All was peaceful here, yet somewhere in the sky above him, just out of reach, lay a world full of nightmares. He could almost feel the creatures watching him, waiting to attack, longing for his blood. He was the cause of the battle after all, and he was the only one who could put things right.
When Zygus’ father disappears without a trace, the world as he knows it is about to change forever. Finding himself on a mysterious new planet, he is instantly welcomed into its community. As frightening creatures warn him to leave, Zygus discovers the world’s gateways and learns of a terrifying third world, where creatures of nightmares lurk. His desire to return home soon vanishes when he is mistakenly blamed for the planet’s recent attacks. Accepting the blame, he vows to do everything he can to save his new home, but not before a close friend’s secret is revealed. Trapped between two worlds, and with countless enemies on his heels, does Zygus have what it takes to save his glorious new planet and learn the true fate of his father? Or will the world crumble beneath his feet?
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The Test
Power from the gods. Myths, legends, and a forgotten world.
Bek is sixteen and life is hard... in an ordinary kind of way. School is tough; home is worse, and she wishes things would change. And for once, change comes.Bek unwittingly sets an ancient test in motion, imbuing her with godlike powers and opening her eyes to an unseen world.
Finally liberated from her dismal reality, this exciting discovery takes a darker turn as Bek is thrust into the middle of a primordial war between the natural and the supernatural.
She may have the power, but for how long?
Forced into a quest for survival, being hunted by creatures she cannot comprehend, Bek must learn to trust others with her life.She must choose whether to run and hide, or stand and fight.
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The Sapwood Tales
Join Lucy, Doe, and Colin on a wild adventure in the mysterious world of the Sapwoods, where we meet strange tribes-folk and cast special spells, explore old mines, and invent clever devices, and fight for our lives using only our wits and a rather large knobbly parsnip - and it all begins when we discover a rare amber gem with a magical Sprite trapped inside. We travel to a far-away town to seek help from a Great Magician, but when we get there, something happens, and everything changes!
Will Lucy swap the gem for a pair of funny gloves and a new pencil case? Will Doe hop about like a rabbit? And will Colin splat-a-duck with his new Three-Bolt-Catapult?
All these questions - and more! - will be answered in The Sapwood Tales – The Adventures of Lucy, Doe, and Colin, a story stuffed with dim-witted humour and a lot of giggling.
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The Saga of the Sword
While staying with his aged relative, miles away from his home and friends, James finds a playground, complete with a stream and a waterfall running through it. On the other side of the water, is another young lad, much the same age. Someone who is as keen to have a friend as he is.
James crosses the bridge and enters Gordon’s world.
They uncover an ancient sword. They can’t tell anyone about it or they will be in trouble so they hide the object until the following year.
Only, things don’t go to plan. James returns but things have changed. His friend is nowhere to be found.
Instead, James finds himself drawn into adventures and mysteries crossing time and space. James finds himself caught up in events from the 1960s, 1066 and even the Gunpowder Plot. He and the sword must now work together to try to keep history on track.
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The Rock
The liquid, they must have drugged me, thought Matt. He saw a man raising the spear high above. In a flash he thought of Kim but was unable to coordinate his thoughts or even turn his had to check on his friend. Everything became blurred. The spear came down, and he felt a sharp, piercing pain. This is the end... That was his last thought; after that, there was nothing.
Three Year 9 students perform a routine experiment in a school laboratory and travel thousands of years back in time, finding themselves in the middle of the Aboriginal Dreamtime. They land on a big rock in the prehistoric Australian outback.
They experience fear, tribal rituals and even death, all the while learning the ways of our indigenous ancestors. However, throughout their ordeal, the boys never stop thinking about their own time and ways to get back home.
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The Other Land
Sol Jenkins lived an unremarkable life, plagued by mundane problems in a nondescript office. Earning just enough to get by, his world was comfortably predictable. But everything shifted the day a dishevelled stranger with frenzied eyes seized him, warning Sol to run, only to perish moments later. Those brief, startling seconds set Sol on a trajectory that could reshape the world as we know it. It certainly reshaped his…
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The Moon Strikes Twice
Connor Peak is an only child, raised and trained by King Reynard to become his most profitable recruit after the tragic death of his father. Bound by loyalty, Connor is sent once more on a mission, which proves to be his most difficult yet. His target? Rachel Penmouse of the Isles, a wise Queen, just as dedicated to protecting her own people, and to Connor, the sole person responsible for the death of his father.
Connor must now endeavour to avenge his father and make his King proud once more, but not every contract is as simple as described, not every detail as clear. Will Connor succeed and be the catalyst for war? Nothing in his lifestyle is certain, except for one fate that lay hidden in the dark; the moon will strike twice, and once it shines its light upon everything in this world, be careful who you call your enemies, as no one is safe from the light that will reveal all.
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The Minstrel's Song
An exciting music-themed adventure which is predominantly set in a magical world where a very different science governs the lands. It surrounds two individuals, Richard and Candice, as they seek to rid these said lands of an evil undertone but in quite an unconventional manner. There are not only gods and dragons, as one might expect, but also compelling characters, subplots and unique environments. Music is the heartbeat and lifeblood of this enchanting world where many mystical quests lie in wait. In addition to the rhyming nature of this novel, incorporated within the content are real-life music song titles and intriguing word association anagrams to add a quirky twist. Prepare to be whisked away through time and space to a place where endless possibilities exist. Will goodness overcome evil and with what consequence? Only musical artistic brilliance can save the day, but will this alone be enough? Strap yourself in and enjoy the journey.
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